CivicMill · The Saturday Board · V3

Steward's Guide

What to set up, what to say to each visitor, what to mark in the log as they go. Keep this sheet at the archive end of the board.

The one rule above all the others: you keep the board tidy and never touch the answer. You don't suggest, you don't hint, you don't file anyone's note, you don't place strokes. When a visitor asks "where should this go?", the answer is "your call."

1. Before opening

The log. Five sections, numbered: §01 the tally chart (gate strokes, one row per hour), §02 the stack register, §03 the archive log, §04 close-out, §05 the scoreboard. Print it landscape.

ISSUE CARD where visitors arrive WALL OF WHY upper strip · pink/coral ~10 cm pitch · any order no letters · never lifted 3 1 7 2 1 4 1 2 THE FIELD lower strip · one line letter card under each order & gaps never change more room → board to the right 5 9 2|| 12 3 gap 1| 4 A B C D E F G you stand at the archive end · the timer and the log live there too ARCHIVE + logbook a 2.4 m board holds ~22 stack positions per strip · height is the stack itself · nothing goes up or down
The layout. Two strips at ~10 cm pitch; Wall of Why above, Field below; letter cards under Field stacks; the Archive and you at the right-hand end.

Checklist


2. The visit — what to say, what to watch, what to mark

Every visitor gets the same words in the same order. Read them; don't improvise. Marks go on the tally chart log §01: one five-bar gate stroke — four uprights, the fifth across — in the column for what just happened, on the current row. Make the stroke at the moment, never from memory at the end of the visit. On the hour, move down a row.

0

Arrival

"Welcome. This takes about five minutes and there's a fixed order — I'll talk you through it. First, can I stamp your hand? One visit each."

Mark
One stroke in Visitors.
1

Say where it hurts

Read the issue card aloud, word for word. Hand them a pink or coral note.

"Before anything else: how does this issue touch your life? What does it cost you, or someone you know? One pink or coral note. Don't look at the ideas board yet."

When they've written it: "Now look along the Wall of Why — just the top note of each pile. If one already says your pain, stick yours on top of it and write its number plus one in the corner. If none does, start a new pile with a 1."

Watch
Looking at the lower strip (turn them back — kindly). Forgetting the number (remind them; never write it for them).
Mark
One stroke in Pink/coral · on top or Pink/coral · new.
2

First instinct

Hand them an aqua note. Stand between them and the Field if you have to.

"Now, before you read a single idea from anyone else: what's your gut answer to the question? Half-formed is fine. Obvious is fine. There's no wrong answer here."

Watch
Reading the Field before they've finished writing. This is the step the whole method depends on.
Mark
Nothing yet.
3

Post it

"Now you can look at the ideas — but your note is finished. Post it exactly as written, not a word changed, even if you see one you like better.

If a pile's top note says what yours says, put yours on top and write its number plus one. If nothing says it, start a new pile with a 1 — put it beside the pile it's most like, or leave a hand's gap if it's not like anything here."

If they ask where it goes: "Your call. It's a filing question — you're the only one who knows what you meant."

If it's a new stack: pin the next letter card under it. If it went between two stacks, slide the others along to make room — keep the order, keep the gaps.

Watch
Editing the note. Putting it on a pile because it's tall. Letting you decide.
Mark
One stroke in Aqua · on top, Aqua · new, or Aqua · new-gap. If new: a line in the stack register log §02 — letter, row, first wording, gap-before yes/no.
4

Read

Start the timer, 75 seconds.

"Now read the board: the top note of every pile on both strips, and the number in its corner. That's the whole picture — every pain and how many share it, every idea as it currently stands and how much people have built on it. You don't need to dig underneath; the numbers carry the history."

Watch
Lifting notes to read beneath (allowed, not required — don't stop them, don't encourage them). Skipping the Wall of Why.
Mark
Nothing.
5

Add

"Two optional things. One lime note: if someone else's idea makes you think 'almost — but I'd say it like this,' write your version. Put it on top of their pile if it's a rewording, or start a new pile right beside theirs if it's a real variation. Any pile — not just the tall ones. And one more pink or coral note — only for a pain that isn't on the wall yet."

Watch
A lime note on their own aqua (not allowed — "on someone else's idea"). A second pink or coral note going on top of an existing pile (not allowed — "new piles only; if it's already there, your number's already counted").
Mark
One stroke in Lime · on top or Lime · beside (beside = new letter card + register line); nothing if no lime. One stroke in 2nd pink/coral if placed.
6

Trim

"Last step. You have three strokes — tally marks in the bottom corner of a top note in the Field. Put one on an idea that, as it's worded now, would make what's on the Wall of Why worse. Not on piles you've added to today; no more than two on one note; nothing on the Wall of Why.

Three strokes takes a note off. If yours is the third, lift it and hand it to me. The one underneath becomes the top — you've rejected that wording, not the idea."

Watch
Strokes on their own stacks, a third stroke by the same person, strokes on the Wall of Why, strokes on a buried note.
Mark
One stroke in Strokes · own per stroke they place. One in Lifts per note handed to you, and a line in the archive log log §03 for each — row, stack letter, colour, what it said, height of the stack after. If they placed no strokes at all, one stroke in No strokes.
7

Leaving

"That's it — thank you. Come back at [closing time] if you want to see what the board decided."

Mark
Nothing — unless you missed a stroke, in which case a ? in the row's Observations cell beats a guess.

The table (two or three visitors at once)

Run each visitor through steps 0–6 individually — stagger them, stand between them if needed. Only when all have finished step 6:

"You've each finished. You've got two minutes to talk about what's on the board — then each of you gets one more stroke."

Mark
Time it. Their extra strokes go in Strokes · table, not the ordinary strokes column — so the table's effect stays measurable.

3. Questions you will be asked, and the answers

They askYou say
"Where does this go?""Your call. Beside the one it's most like, or on top of one that says the same thing."
"Can I move that note?""No. You can build on it with a lime note, or put a stroke on it. Nothing moves sideways or up."
"Can I take my own note down?""No. Only other people's strokes take a note off."
"Which pile is winning?""The numbers are on the notes. At close we add each pile to its neighbours and read it out."
"What's underneath?""Earlier wordings. You can lift a corner, but you don't need to — the number tells you how many."
"Is that a good idea?" / "What do you think?""I don't get a vote — that's the point of me."
"Can I put a stroke on a pink or coral note?""No. The pain is the question, not an answer."
"Two of these piles are the same idea.""Then they'll stand next to each other, and at close they count together. I don't merge them."
"This pile's in the wrong place.""You can start a new pile where you think it belongs. I don't move them."
"Can I write more than one idea?""One aqua, one lime. If you've got two ideas, the second one is next Saturday's."

4. Housekeeping — the things you do do


5. Reading the answer at close

Out loud, with anyone who wants to watch:

  1. For each Field stack, in order: read its letter and its number.
  2. For each stack: its number, plus the number to its left, plus the number to its right — not across a gap. Write the total on the close-out sheet log §04, and beside it the strokes showing on that stack's top note — the census of where trimming started and didn't finish.
  3. The biggest total wins. Read the winning stack's top note as the headline, then its neighbours' top notes as the family.
  4. Tie: the taller middle stack. Still tied: read both out; the log records both.
  5. Open the envelope. Fill in the scoreboard.

6. Never

Companion to the field guide and the steward's log. Markdown source: stewards-guide.md.